Showing posts with label iPhone. Show all posts
Showing posts with label iPhone. Show all posts

Apple denies iPhone tracking claims

iphone Don't follow me ... Apple says that it does not track the location of a user's iPhone and 'has never done so'. Photograph: Linda Nylind for the Guardian

Apple has admitted that a bug in its software has allowed iPhones and iPads to collect data related to their location even when users turn off permission to collect it – but says it will soon remedy this oversight.

The admission follows a storm of controversy after the Guardian's exclusive revelation last week that the devices stored a file containing details from which a user's movements could be reconstructed.

In a statement on its website, the company says that: "Apple is not tracking the location of your iPhone. Apple has never done so and has no plans ever to do so."

It says that the file discovered by researchers and described in the Guardian is not used for tracking of the phone or its owner. "The location data that researchers are seeing on the iPhone is not the past or present location of the iPhone, but rather the locations of Wi-Fi hotspots and [mobile network] cell towers surrounding the iPhone's location, which can be more than 100 miles away from the iPhone." It adds: "We plan to cease backing up this cache in a software update coming soon."

That will cut the amount of data stored from as much as a year's worth of location information to just seven days, the company says. That is likely to be roughly comparable with the store used on Android phones, which record the past 50 cell towers and 200 Wi-Fi networks that the phone has "seen".

That data is uploaded to Apple in an "encrypted and anonymous" form, it says.

It admits that a software fault means that if users turn off Location Services – which should prevent the upload – the data is still sent. "It shouldn't. This is a bug, which we plan to fix shortly," the company says.

Future versions of the file will be encrypted on the phone. That will allay fears that law enforcement and security services could copy the file and analyse it without a valid warrant.

Apple accepts some of the blame for the concern over the revelations, which have seen it threatened with lawsuits and put under focus from US lawmakers and potentially by European governments. "Providing mobile users with fast and accurate location information while preserving their security and privacy has raised some very complex technical issues which are hard to communicate in a soundbite. Users are confused, partly because the creators of this new technology (including Apple) have not provided enough education about these issues to date," the company says in its statement.

The data is stored because it helps the iPhone to calculate its location, Apple says. "Calculating a phone's location using just GPS satellite data can take up to several minutes. iPhone can reduce this time to just a few seconds by using Wi-Fi hotspot and cell tower data to quickly find GPS satellites, and even triangulate its location using just Wi-Fi hotspot and cell tower data when GPS is not available (such as indoors or in basements). These calculations are performed live on the iPhone using a crowd-sourced database of Wi-Fi hotspot and cell tower data that is generated by tens of millions of iPhones sending the geo-tagged locations of nearby Wi-Fi hotspots and cell towers in an anonymous and encrypted form to Apple."

Apple also insists that it cannot identify individuals from the data because the data about networks and Wi-Fi – which is reported to the company's servers – is anonymised and encrypted.

The Guardian approached Apple ahead of publication last week of its article detailing the findings by the researchers, but the company declined to comment at the time. Repeated requests for comment received no response until now.

Since then Apple has found itself under fire, with the US Democratic senator Al Franken writing directly to Apple chief executive Steve Jobs demanding to know why the phones retained the data, and attempts to file a class action lawsuit against the company.

Jobs himself was curtly emphatic in an email earlier this week in which he insisted "we don't track anyone" and that "the info circulating around is false".



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Prose With Bros could be the next hit iPhone game – if it can tame the smut

Towards the end of the iPad 2 launch event in March, Apple chief executive Steve Jobs told the assembled journalists about his company's position at the intersection of "technology and the liberal arts". A multiplayer iPhone poetry game would seem to slot neatly into that vision, although phrases like "rub my magic member", "sniff my glorious exploding spraying monster" and "juicy monkey muscle" might not be quite what Jobs was thinking of.

That's the language awaiting anyone who downloads one of the more interesting iPhone games to be released in recent weeks: Prose With Bros. Developer Evil Laugh Games calls it the "first ever multiplayer competitive poetry game", available in free and paid versions. Released on 20 April, it is already picking up word-of-mouth buzz.

Poetry? Fridge poetry to be specific. Prose With Bros is based around the idea of stringing together virtual word-tiles into cogent sentences, and doing it better than opponents in the two-player online battles that form the basis for the game. Each player is given the same 50 words to construct their prose, and after submitting the results, other players vote on which is best over the course of the next 24 hours.

It's that crowdvoting aspect that makes Prose With Bros interesting. The first thing players see when firing up the game is a battle to vote on, and give virtual 'kudos' if a sentence is particularly clever – with the sentences being read out by the iPhone. Swiping down on the homescreen shows a player's battles that are currently being voted on, complete with a live score – shown as percentages of the vote.

The problem – although admittedly it's a selling point for a healthy portion of the game's current player base – is that the tone has quickly dived downwards. Why? Here's a list of the kind of words being offered up to players to wax lyrical with: stuff, spicy, love, kumquat, slap, body, beg, pants, poke, chubby, bratwursts, filthy, midgets, member, banana, spraying, fireman, juicy, meatballs, dangly.

It's fair to say the early Prose With Bros community has taken to the rearrangement task with gusto, and the voting is rewarding the ruder fare (yes, translation: poncey Guardian writer is grumpy because their carefully constructed fridge poetry is being trounced by barely-readable guff about chubby members).

The serious point is that currently, the game is sliding towards a much narrower gameplay focus - to be as rude as possible – which sells short the inventiveness behind the game itself. Evil Laugh Games is well aware of this, adding a section to its App Store listing warning that "Prose with Bros is not intended to be, but can quickly become, NSFW ... We're currently exploring ideas to add the option for users to be able to turn on a dirty-filter so that you don't see these sentences if you don't want to."

Prose With Bros has the makings of a cult hit rather than an Angry Birds-style chart juggernaut, but its appearance on the App Store shows there is still room for innovation – and yes, filthy spraying dangly bratwursts – in the apps world.



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There Are Now More Free Apps For Android Than For The iPhone: Distimo

App store analytics provider Distimo today published its latest report, once again zooming in on the pricing of mobile applications across a variety of platforms. We got an exclusive early look at the new report.

According to Distimo, Google’s Android Market currently offers 134,342 free applications for download, while Apple’s App Store for iPhone offers 121,845 free applications.

The number of paid applications available in Android Market, in contrast, is about one-third of the total number of paid applications available in the Apple App Store for iPhone.

According to Distimo’s data, the App Store for iPhone remains the largest store in terms of all applications available, although it was among the slowest growing mobile applications stores in terms of relative growth in March 2011.

The Apple App Store for iPad grew by 12 percent last month to 75,755 applications, of which 34,120 are designated for iPad only. The total number of available iOS applications now equals – a whopping – 367,334.

Distimo observes that applications for the iPad have become more expensive over time, while other application stores have trended in the opposite direction. The proportion of applications featuring in-app purchases has apparently decreased over time as well.

Interestingly, Distimo expects Android Market to become the largest store in terms of number of applications in about five months from now, provided current grow rates across all different application stores are somewhat maintained.

When that happens – not if – Android Market will trump the App Store for iPhone and iPad, Windows Phone 7 Marketplace, BlackBerry App World and Nokia Ovi Store in size (in that order).

Distimo also forecasts RIM’s BlackBerry App World to double in size over a six-month period and likely surpass Nokia’s Ovi Store in size by the end of May 2011. A couple of months later, even Windows Phone 7 Marketplace will be bigger than the Ovi Store, the company adds.

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The White iPhone Is Official, Available April 28

Apple has just announced the availability of the white iPhone. Unlike the black iPhone, it is able to reflect all colors of the visible spectrum, thereby making it white. It will be available tomorrow at Apple retail stores, AT&T, and Verizon wireless. It will also be available in the following countries on Thursday, April 28:



White models of iPhone 4 will be available in Austria, Australia, Belgium, Canada, China, Czech Republic, Denmark, Finland, France, Germany, Hong Kong, Ireland, Italy, Japan, Luxembourg, Macau, Netherlands, New Zealand, Norway, Singapore, South Korea, Spain, Switzerland, Sweden, Taiwan, Thailand, UK and the US


Standard pricing. Our long national nightmare is over.


 


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50% Of Apple’s Revenue Now Comes From The iPhone

Over the last 3 months (December 26th, 2010 – March 26th, 2011), Apple pulled in a grand total of 24.6 billion dollars. Now, what percentage of that do you think is from the iPhone? 10%? 25%?

Get this: 50%. Yep. According to Apple’s latest earning report, an entire half of Apple’s quarterly revenue is coming in from the iPhone and iPhone-related products.

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In The Post-Client Era, Did Tweetbot Just Swipe Twitter’s iPhone Crown?

Don’t focus on making new Twitter clients.

The message has been very clear — well, moderately clear — for weeks now. If you’re a third-party looking to develop in the Twitter ecosystem, you should focus on data or niche experiences. Good thing Tweetbot didn’t listen.

If you’ve looked at Twitter tonight, there’s a good chance you’ve seen the massive amount of buzz surrounding Tweetbot. It’s a new Twitter iPhone client made by Tapbots. And yes, it is very good.

It’s so good that it has a number of people promising to walk away from Twitter’s own iPhone client. And that’s interesting for a few reasons.

First of all, while apps like Echofon, Twitterrific, Seesmic, TweetDeck and other have their fans, Twitter for iPhone has been the undisputed king of Twitter iPhone clients since it was still known as Tweetie. In fact, that’s why Twitter bought it last year, along with developer Loren Brichter, and turned it into Twitter for iPhone (making it free in the process).

Second, Tweetbot isn’t free — it’s $1.99. It apparently doesn’t matter, people are still insanely excited for this app.

Third, Twitter is in the midst of a big push to get everyone using their own clients, and have been touting that shift taking place. Obviously, if Tweetbot actually does catch on, that could throw a wrench into things.

The backstory of Tweetbot is equally as interesting. It was a year ago yesterday that Mark Jardine wrote a post on Tapbots blog exposing the Tweetbot project to the world. At the time, they had been at work on the app for nearly 3 months when something funny happened: Twitter bought Tweetie. This caused them to second guess not only the pricing of their app, but also continuing to develop the app itself.

As Jardine notes in his “concerns” list at the time:

Will they [Twitter] eventually kill all 3rd party iPhone/iPad clients to prevent confusion between their app and all the rest?

A year later, that’s sort of what Twitter would like to happen (though obviously they wouldn’t use the word “kill”). But recently, Twitter had a bit of a nightmare with regard to Twitter for iPhone when they decided to shove advertising — I mean the dickbar — I mean the quickbar into the app. It was ill-advised and didn’t last long. Still, it has planted a seed of doubt in many users head about the direction of the app.

Enter Tweetbot.

A year after it was first announced we have the app. Both Shawn Blanc and MacStories have very thorough reviews of just what makes it so good. I’ve only been using it this evening, but my initial impression is that I too might be willing to replace Twitter for iPhone with it. It’s simply very well designed and great for power users — particularly those who use Twitter Lists.

I also love the idea of adding some chaos into the mix. If Twitter doesn’t own the most popular mobile client, what does that mean? Would they have to buy Tweetbot? Do they make moves to shut it down or limit it? What if Bill Gross tries to buy it? It’s enough to keep a blogger busy for weeks. The game has changed.

Try Tweetbot here — again, it’s $1.99, but worth it.

Peliculas Online

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